AI Insights · Timothy · April 2025
Top 5 Snake Games on iOS in Poland: Q1 2025 Performance
Explore the performance trends of the top snake games on iOS in Poland for Q1 2025, with insights into downloads, revenue, and active user metrics.
In the first quarter of 2025, the top snake games on iOS in Poland showed varied performance across downloads, revenue, and active user metrics. Here's a closer look at how these apps fared:
Snake Clash! from Supercent, Inc. saw its weekly downloads peak at around 2.4K in early February, although they declined to 797 by the end of March. Revenue fluctuated, starting at $236 and closing the quarter with $79. Active users remained relatively stable, ranging from 18K at the start to 16K by the end.
SSSnaker by HABBY experienced modest weekly downloads, peaking at 73 at the start of the quarter. Revenue showed a gradual increase, ending March at $116, up from $101. Active users hovered around 5.5K initially, with minor fluctuations throughout the quarter.
Snake.io - Fun Online Snake from Kooapps maintained strong weekly downloads early on, with over 3.5K, though these dwindled to 817 by March's end. Revenue remained low, with a slight increase to $39 in the final week. Its active user base started strong at 26K but declined to 12K.
Snake Rivals - io Snakes Games by Supersolid Ltd had minimal downloads, peaking at 275 in early January. Revenue was consistently low, reaching $44 in the second week of January. Active users showed a downward trend, from 349 to 85 over the quarter.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited had a steady start with downloads at 211, but these dropped significantly to 34 by the end of March. Revenue peaked at $42 in March, with active users decreasing from 1.4K to 701.
This data from Sensor Tower highlights the dynamic nature of app performance and provides a glimpse into the competitive landscape of snake games in Poland. For more detailed insights, you can explore Sensor Tower's comprehensive analytics.